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Teaching comparative literature with Bioshock, part 1

This is part 1 of my thoughts about how BioShock could be taught as a text in a college-level comparative literature course (although on reflection, I think it could really work in a general English course as well). Part 2… Continue Reading →

Serious game: The Path

This review will contain spoilers, so skip it for now and buy The Path if you’d rather not know what to expect on your first encounter with the game. “Where shall I put my skirt?” “Throw it on the fire; you won’t… Continue Reading →

Serious game: The Graveyard

Video games deal with death all the time. It serves as something you have to inflict in order to progress, or as a penalty for “doing it wrong.” Got to get to the chopper before it takes off? Headshot that… Continue Reading →

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