play and letters


exploratory narrative

How games tell stories, part 5: wandering the wasteland

This is part 5 of an ongoing series on the techniques that game designers employ to tell stories in video games. If you haven’t read the earlier posts, you might want to do that first. II. Exploration (continued) If my… Continue Reading →

© 2018 Luderacy — Powered by WordPress

Theme by Anders NorenUp ↑