play and letters

Tag jesper juul

How games tell stories, part 4: Exploratory narrative and the player-as-author

This is part 4 of an ongoing series on the techniques that game designers employ to tell stories in video games. If you haven’t read part 1, part 2, and part 3, you might want to do that first. II…. Continue Reading →

© 2022 Luderacy — Powered by WordPress

Theme by Anders NorenUp ↑