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learning

Jim Gee talk at the University of Arizona

  James Paul Gee of Arizona State University recently spoke at the University of Arizona, which (as of my graduation this weekend) will soon be my alma mater. The title of the talk is “Embodied Situated Learning and Digital Media,”… Continue Reading →

How games tell stories, part 1

This is part 1 of an ongoing series on the techniques that game designers employ to tell stories in video games. Part 2 is already available, and more are coming. People like me—which is to say, people who spend too… Continue Reading →

Game attributes and mechanics in education (GAME) draft syllabus

My notes are given as bullet points in Courier font. The document itself is in something sans-serif. Assignments in this course Module assignments 15 Level A 7 Level B (or more for extra credit) 3 Level C (or more for… Continue Reading →

Teaching comparative literature with Bioshock, part 2

This is part 2 of my thoughts about how BioShock could be taught as a text in a college-level comparative literature course (although on reflection, I think it could really work in a general English course as well). Part 1… Continue Reading →

1up.com article about games in education

I was interviewed recently for an article on 1up.com about the use and value of games in higher education. It’s a great article written by Bob Mackey, who knows his stuff. I’m quoted alongside Drs. Len Annetta and James Paul Gee. That was flattering and… Continue Reading →

Teaching comparative literature with Bioshock, part 1

This is part 1 of my thoughts about how BioShock could be taught as a text in a college-level comparative literature course (although on reflection, I think it could really work in a general English course as well). Part 2… Continue Reading →

Four ways to teach with games

Update: You can read the paper that I wrote based on this idea at Currents in Electronic Literacy. I can think of two ways to teach using computer or video games that already exist. I can also think of two… Continue Reading →

The Educational Games Database

Update: The Educational Games Database now exists, pretty much exactly as described here. I built it in Drupal initially, but will shortly (2012) be porting it to MediaWiki, which is a much better fit for an open-access, community-created resource. Please join… Continue Reading →

Good book, crap game: Harry Potter and the Half-Blood Prince

Do the Harry Potter video games approach the quality and educational value of the book series? I can’t speak for all of the games, but with regard to the most recent entry the series—Harry Potter and the Half-Blood Prince on… Continue Reading →

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