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pop culture

Dante’s Inferno, the Epic Poem of the Game

Visceral Games, developers of Dante’s Inferno: The Video Game and Travesty, have released as a marketing tie-in a version of the actual poem. The book is translated by Henry Wadsworth Longfellow and accompanied by sixteen pages of “stunning art,” which… Continue Reading →

Teaching comparative literature with Bioshock, part 2

This is part 2 of my thoughts about how BioShock could be taught as a text in a college-level comparative literature course (although on reflection, I think it could really work in a general English course as well). Part 1… Continue Reading →

1up.com article about games in education

I was interviewed recently for an article on 1up.com about the use and value of games in higher education. It’s a great article written by Bob Mackey, who knows his stuff. I’m quoted alongside Drs. Len Annetta and James Paul Gee. That was flattering and… Continue Reading →

Serious game: The Path

This review will contain spoilers, so skip it for now and buy The Path if you’d rather not know what to expect on your first encounter with the game. “Where shall I put my skirt?” “Throw it on the fire; you won’t… Continue Reading →

MMOK, you’re OK: World of Warcraft

Well, I’ve finally gone and done it. I’ve downloaded the trial version of World of Warcraft. I feel terrible about this, because I know I have a tendency to be obsessive about entertainment (not just games, but books, TV shows… Continue Reading →

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